Saturday, November 15, 2008

· Number 9 Reality 334 video card (also known as 9FX Reality 334 video card; it uses the S3 Virge GX2 chipset). When using this card, Midtown Madness sets the Renderer setting (Graphic Options) to Software Renderer. It is not possible to run Midtown Madness with any hardware-based renderer settings with this card.

· NVidia RIVA 128-based video cards (i.e., Diamond Viper V330 and STB Velocity 128 video cards). When using this type of card, Midtown Madness turns off Cloud Shadows and sets Texture Quality to Low (Options menu-Graphics options). Also, display drivers for this type of card usually have an option for automatically creating mipmap levels; setting the mipmap value to 0 (zero) may alleviate the problem.

· Permedia 2-based video cards (i.e., Graphics Blaster Exxtreme video card). Some of the game screens, especially the Races screen, may flicker. Workaround: Update to the latest drivers available for your card from Permedia.

· PowerVR-based video cards (i.e., Matrox m3d video card). You may encounter some visual problems with trees when using this type of card. Currently, there is no available workaround.

· Rendition Verite-1000-based video cards. With a resolution setting of 512x384, you may see a blank screen when starting Midtown Madness. Workaround: Restart Midtown Madness and set the resolution to a setting other than 512x384 (Options menu-Graphics options).

Sierra Screamin' 3D PCI video card. Workaround: Update to reference drivers available

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